After a little more tinkering, I have finished off the digital parts I sculpted to customise the original Space Hulk terminators. These include a vent piece to fill in the huge cavity in the model's back, and a cyclone missile launcher that fits on over the aerial mount.
If you would like to spruce up your own ancient Terminators, you can grab the STL files from the new Downloadable STL Files section.
So, it's been a little quiet around here as my time has been taken up with my Maelstrom's Edge work. I feel like Under The Couch has hung around in limbo for long enough, though, and it's time to start posting some updates here again. I'll go back to sharing my Maelstrom's Edge articles as I produce them, and also hopefully share some personal projects that I'm tinkering with on the side.
To kick things off, I've been playing with a few digital assets for a bit of sculpting practice. Some of these will just be for the fun of it, some will be to fill gaps in my older model range.
For example, I have a Necron army for Warhammer 40,000 made up of the original 2nd and 3rd edition models. Back then, the original 'Deckchair of Doom' destroyers didn't have a heavy option... so I decided to make one:
For something completely different, I'm working on a 3D sculpt of the old 'deodorant bottle tank' that Games Workshop featured back in the very first edition of Warhammer 40,000:
And finally (for now), I picked up a bunch of the original Space Hulk terminators some time ago. They were a rather inexpensive find due to the fact that, let's face it, they're not very good. But making allowances for their age and their roll as board game components, there's a certain charm to these sorts of elderly models that I find I quite enjoy. What I didn't enjoy was the gaping cavity that they have in the back of their armour as a side effect of the moulding process. So I sculpted a piece to fill it in:
This initial attempt worked fairly well, although the vent sits out too far due to the central support in the back cavity protruding further than I had allowed for. So there's a little reworking required...